Brain of Brian

Programs

Interesting Links


Please email me (bahume {at} humenet [dot] net) if you are interested in using my source code in your own project.

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Cantankerous Tank DS (Beta 0.92)

Aug 2009
Cantankerous Tank DS Beta is a conversion of the famous Newgrounds(with permission from Dan Paladin) game Cantankerous Tank to the Nintendo DS. I wrote it from the ground up using an unofficial SDK for Nintendo DS development, and an R4 card to test with.
I learned both about the limitations of the Nintendo DS hardware and the importance of building layers of abstraction to ensure that the hardware does what is intended rather letting the exact specification get slit up to many different locations in the code.
I did not finish due to returning to BCIT.
Type: Game

Requires:
unknown.
Downloads:
Game

Battle Arena Of Agonizing Pain

May 2005
BAOAP is a 2nd year CST project with the goal of creating a simple FPS. My job was to create the framework and do the 3d rendering; I also integrated the sound assets in the game and took over leadership for the team when the previous leader left BCIT for a job at IBM. My 3 partners worked on one worked on AI and Art, another was assigned model loading, but was unable to get it working so we assigned him networking, and the third was assigned the too code frontend, menu, and to design the rules of the game. Unfortunately fighting occurred in the group and I ended up doing roughly 75% of the code myself.
Note The game locks the mouse to approximately 300x200 on the screen, so the window must be located at the top left of the main monitor otherwise the mouse controls will not work. If you do start the game in the wrong position press Alt then down until you reach the move command, then move the window underneath the mouse.
Type: Game

Requires:
Windows 98+
DirectX 8
Visual C++ 2003 Redistributables

Downloads:
Executable
Source(does not include data file)

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